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Vectoring™ - Mathematical Angular Ranging and Distance
Analysis θ = x, θ = ω * t Φ = h A = a * sin ( x + h ) A = a * sin ( ω * t + h ) ---> units of m Vectoring is both mathematics and then physics, once the time variable replaces part of the primary mathematical dependent variable, x. ω is a coefficient or constant. The vectoring indicated is linear vectoring. For a plane, the algorithm is A = a * ( a [ i ] * sin ( ω [ i ] * t + h [ i ] ) + a [ i + 1 ] * sin ( ω [ i + 1 ] * t + h [ i + 1 ] + Pi/2 rad) ) For a volume, si
Sydney Matinga
Jun 161 min read
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